Charlene has recently graduated from Game Design at l’Université du Québec en Abitibi Témiscamingue. During her studies, she cultivated a passion for making complex game systems and developing enticing stories capable of reaching player emotion. An organized leader by nature, she has skills in game design, level design, narrative design and complex mechanics design. She has sharp prototyping skills, including great knowledge of C# in Unity as well as Unreal Engine 4’s blueprint system. Charlene joined CASA RARA for an internship in March 2017, and quickly demonstrated her potential: she is a fast learner and has the attitude of a pro. Charlene creates proof that CASA RARA’s vision of pairing talented juniors with veteran developers delivers a huge payoff for the company.